While Japanese game developers have been quite open to their anime inspirations and manga for decades, only recently developers from the West began to catch.In particular, it was in the independent space that they showed their love for this medium the most and it was never more obvious than in 2022.years of shaping and how they integrated these inspirations in their new games.
It is clear that the term “anime” can be much wider.The fact that something has anime character designs does not necessarily mean that the game itself has these inspirations.Similarly, the game does not necessarily look like an anime to be inspired by the medium.
Citizen Sleeper serves both as a tribute to the TTRPG genre and the exploration of our uncertain modern life.Progress in the game means a lot of reading, but the emotional descriptions of the creator Gareth Dakaren Martin make it dependent.As you can expect from the game of human consciousness in the body of Android, she draws many aesthetic and narrative inspirations from such pillars of cyberpunk as Blade Runner and Ghost in the Shell.But the concentration of Citizen Sleeper on a freelance lifestyle also attracted its creator to Cowboy Bebop.
Martin describes the Bebop crew as “a group of freelancers who are roommates in space,” and before the game announced and its subsequent release they filled their axis of the crew gifs.spending time away from home.”In exactly a week you will understand why these tweets contain bebop gifs”
He tweet Martin
In front of Citizen Sleeper, advertisement e3.Like Cowboy Bebop, the game does not contain greater than the life of the heroes or flawless patterns.It is a game about people struggling with their past and trying to find a way in a world where the future is still uncertain and uncertain.Like Cowboy Bebop, Citizen Sleeper is a story that is hard to stop thinking about.
For Berserk fans, Elden Ring references are indescribable.While the FromSoftware programmer is not known for making a large amount of press, their love for works Kentaro Miur is not something that requires confirmation.Already at the time of revealing the game in June 2021, we were familiarized with a fragment of the well -knowing Blaidd, which looks incredibly similar to the famous pose of Berserker Guts, as shown on the cover of volume 28. Elden ring contains many tributes for the work of Kentaro Miury, which to hesitate from unclear to toobvious.The sword of the Gutsa Dragon Assassins can be found even in Caelid, along with a descriptive text that suits the description of the sword in the manga.
None of this is new to FromSoftware.This great sword also appears in the entire Dark Souls series, and fans have been seeing similarities for years.However, the inspiration, which Elden Ring draws from the topics and atmosphere of Berserka, deserves a mention.Like our own travels around the lands between, Guts’s adventures are both lonely and brutal when he struggles with more and more terrifying enemies, and for many in Japan it was an introduction to the Dark Fantasy genre.Countless attempts were made to create a spiritual successor, but even today Berserk remains the definitive manga of Dark Fantasy.Before his premature death, Miura wrote Berserk for over 30 years, and thanks to his strength he became a formative experience for generations of readers, including many creators of Elden Ring.
Technically speaking, Kickstarted RPG Omori released in 2020, but was released on the console only this year.Although the game went to the newspaper headlines as a love letter to the Earthbound game series, its inspirations and references go far beyond it.Together with RPG Maker games, such as Yume Nikki and JRPG series, such as Final Fantasy and Kingdom Hearts, the creators also took notes from the wide range of anime and manga.In
with the streamer Twitch Cydonia, director/writer/programmer/designer/artist/etc.Omocat mentioned both Fullmetal Alchemist and Oyasumi Punpun as inspiration, but generally anime is a key part of their development as an artist and creator.As they said in an interview with the 2014 Tokyo Journal: “Anime is really from my generation.I think it was intended for me.My work can be quite nostalgic.I like to mix anime with my life experiences. ”
it is full of small shouts
Otaku culture.The grave in the game will quietly recreate the song from Clannad, after defeating the boss you can get the achievement “See You, Space Husband”, and the character will give you a four-of-a-kind dragon (yu-gi) .- Oh!Reference) “rare card” for performing a side task.Omori talks about the love that Omocat generally has the Japanese culture of Otaku.
Ghostwire: Tokyo may not achieve such a high recognition of critics as Omori and Elden Ring, but for those who are interested in Japanese mythology or Tokyo’s night landscape, this is a must -have game.In the main thread you play Akito on a journey to save your sister (and all others in Tokyo on the way), fighting with beings called “visitors”.However, the real attraction of the game are her side tasks, which require interaction and solving problems caused by mischievous Yokai.While Yokai are an integral part of Japanese urban legends, the way most Japanese children and teenagers are exposed to these ghosts are done through popular culture.Recently, these are video games and anime Yo-Kai Watch, as well as the extremely popular book of friends of Natsume.
However, the most successful introduction to Yokai and their myths is Gegege No Kitarō, one of the main inspirations for Ghostwire: Tokyo.Kitaro is the most durable series of Toei Animation, which in the last 54 years has been adapted to seven different anime series and next year it will see a completely new film.Director Ghosts Kenji Kimura
Refers to him
As for anime, which “was on television time” and it attributes to the popularization of the idea that Yokai may exist unnoticed around us.In this sense, it is a game that could only be created in Japan by people who grew up with Kitaro and the media inspired by it.Given the same task, a foreign programmer could focus on real scrolls and historical legends, from which Yokai comes, but this would threaten to separate the game from the way people in Japan understand Yokai today.
Described as “Heavenly FPS for freaks, by freaks”, Neon White is a shamelessly horny love letter to the Anime Fandom era from 2000.Ben Esposito quotes series such as Cowboy Bebop, Black Lagoon and Trigun as inspiration, and especially cast Steve Blum in the lead role because of his meaning at that time.The result is something that is not entirely Japanese, but instead it resembles Ode to Hot Topic, sharp anime fanfes and our desperate attempts to look cool in high school.In a sense, it is pathetic, but it is also honest.
Neon White is dripping with references to anime, even if they cannot be seen.In
The team revealed that many locations of the game, the user interface and the characters were inspired by the specific key visuale anime from programs such as Cowboy Bebop and Fullmetal Alchemist.At the same time, they employed Yotta Studio, a team of animators who had previously worked on anime to create an animated introduction to the game, which is filled with many their own stylistic references.From musicians, by designers to artists, programmers were fueled by love for this special decade of the anime subculture.
Xenoblade chronicles 3
Xenoblade Chronicles 3 inspirations differ slightly from other entries on this list.Although the band was absolutely inspired by specific anime series – the obsession with Mobile Suit Gundam director Tetsuya Takahashi is alive and is doing well – what does Xenoblade make Xenoblade exceptional is the number of its creators who worked on anime in the past.
In fact, Monolith has a long history of cooperation with anime creators. When the founders of the studio were still in Square, they worked with the director Kōichi Mashimo and his team in Bee Train at the Xenogears movie cutscenes. Later, the band supervised the creation of Xenosaga: The Animation at Toei Animation, where they met the author of the script by Yuichiro Takeda. After completing the work on the Taked series, he was invited to become a game writer, starting with the repetition of the first two games to Nintendo DS before he was employed to write a script for the Xenoblade series. Before starting work at Monolith Soft, Takeda was known for his science-fiction and mecha scenarios, which made him an ideal addition to the band. Similarly, Tetsuya Takuhashi later employed Kazuho Hyodo, the main screenwriter Mobile Suit Gundam Age (and recently the main screenwriter Tonikawa: Over the Moon for You), to co -create Xenoblade Chronicles X and each subsequent game. As a result, Xenoblade Chronicles 3 was written by two anime screenwriters and supervised by an avid anime fan.
However, it is not only about the fact that the creators of the anime were in the script room.While the CG Graphinica animation company has cooperated in the past with Monolith on both the Xenoblade series and The Legend of Zelda: Breath of the Wild, the studio has started to completely engage in the production of anime in the last 5 years.This means that most employees of the Xenoblade 3 film cutscenes are now behind anime inscriptions from such programs as Juni Taisen: Zodiac War, Muv-Luv Alternative and Rascal Does Not Dream of A Dreaming Girl.In fact, the main director of the animation in the game, Shinichi Miyakaze, was also the director of 3D animation for both ssss.gridman and ssss.dinazenon, as well as the coming Mobile Suit Gundam: The Witch from Mercury.
Basically, when people say that Xenoblade 3 is an amazing anime, they are right.
It is sometimes difficult to analyze what the developer means when he says that his game is “inspired by anime.”According to the industry expert, Jeff Grubba, the next game Need for Speed will have a photorealist style, but with “anime elements”.The upcoming GoodBye Volcano High is described as “interactive anime.”It is difficult to say what these descriptors actually mean.Are they like Elden Ring in their love for a specific series?Are anime creators involved, as in the case of Xenoblade Chronicles 3?Or maybe they recall a specific atmosphere that we combine with anime, like Neon White?
To be cynical, “anime” can be a little fashionable word.It is currently the most popular form of animation and is a huge investment for megacorpolation such as Sony and Netflix.Using it in marketing is a way to quickly determine the target group.But from a more optimistic point of view, the popularity of anime means that the creators from both Japan and from outside can openly talk about their love for this medium.Scarlet Nexus can receive a simultaneous global premiere thanks to a huge marketing agreement on Xbox.Inspired by anime Eternights can be revealed during PlayStation State of Play with Spider-Man and Resident Evil.The idea that anime inspired work was too niche to be worth financing has long passed.In general, this is a positive impression for anime fans.