Starfield: Sharp information about the space opera Bethesdy

For now, Starfield quite gets information, fortunately its director Todd Howard comes to the rescue to give us some grain to grinding.

It was during the last film in the form of questions/answers that Bethesda offered us additional information about the long -awaited Starfield.Because you have to admit that for now the game is quite discreet and we don’t really know what to expect from it.

Todd Howard teases Starfield

There is what we learn from crunchy here:

The game should therefore contain over

250,000 dialog lines

Twice more than Fallout 4 for comparison, even if it is not the same type of game, and Starfield’s universe is much (much) greater.The dialog system is classic for Bethesda and uses Fallout or Skyrim codes.The player should therefore not get lost at this level, as is sometimes the case with a more complex dialog system.

When it comes to space travel, one of the basic elements of the new Bethesda title, we can find out that our ship works on fuel that can be modified to travel further.However, it is not yet known whether there will be no fuel.

For our character, Todd Howard explains that the features in Starfield also have negative effects, which can be eliminated with specific tasks.In short, apart from very numerous lines of dialogues, so far, there is no surprising large mechanics.We suspect that the information will reach very gradually.What’s more, Bethesda may also want to avoid the Cyberpunk 2077 effect with wide expectations and disappointment of players after the premiere.

Let us remind you that Starfield is scheduled for 2023 on PC and Xbox Series.