The roots of role -playing games are stuck in board games, but it’s easy to forget how their presentation can be refined.In all games that try to simulate table game systems, you rarely find one that simulates the experience of the table game: you, narrator and elements of the game spread before you.Bones to decide on your fate and imagination to fill empty places.A lot of time has passed since Crimson Shroud recreated this experience at Nintendo DS;Leave this Yokō Tarō to recreate this experience in Głos Kart Games.The Beasts of Burden is the third cooperation of Taro and his colleagues, composer Keiichi Okabe and designer of the character Kimihiko Fujisaki in this series.Fortunately, no previous experience with the Głos Card series is needed.Although this game is available on PS4, Nintendo Switch and Steam, I base this review on the Steam version.
Players follow the history of Subterran, a young woman who sees all his village decimated by monsters.Saved by L’Al, and sets off on a journey through the endless wastelands, using his powers to tame monsters and hold their powers as cards.In the real style of Yokō Tarō, monsters are not only creatures that you encounter in the wilderness: they can also be people you meet in the villages you go.
The whole game is arranged in the model of a board game.Your character is represented by a chess figure on the table.Your map is a card distribution;When you move your pawn, most of the map is discovered in the form of inverted cards.Sometimes random events occur;The ankle throw can determine whether you will find a treasure or misfortune.All your proceedings are told by a cunning storyteller.He reacts to your actions, cheers in battle and expresses voices to all characters.Sometimes he stumbles into his words and must convert the ruler;Another time he has a mocking attention about one of the characters encountered (for example, a boy who bucks his neck; to my surprise, the narrator decided that his name is “Barry”).Things like the size of the map itself can break the illusion of the “countertop”, but the tons are just right.This is an intimate experience: only you, your narrator and cards.
Also according to the fashion of Yokō Tarō, there are droplets of history everywhere.The fate of NPCs are represented as cards in your collection;All of them have two aspects of their history.Some are funny, like our friend Barry, who, as it turns out, cut off his finger because he was so worried about his bangs.Others are more sad, like a nameless girl who trains speech in front of her mother’s grave.And others are ordinary, old brick in the face, like a small orc, who promises to show off his fancy new hammer to all his bangs, one by one.Although the story is not as overwhelming as the more known works of Taro, in Beasts of Burden there is definitely an unusual, moody atmosphere, which makes experience even more addictive.
What about the fight?Well, in the case of JRPG it is quite simple: your characters change with monsters attacking each other until their health falls to zero.The animations are quite residual, leaning at an angle of “cards”, although some of the more sophisticated cards, such as Primals, have slightly more extensive animations.Each round provides a gem that you can spend on skills, and overcoming monsters gives you a chance to get a skill card that can be equipped with their power.This leads to considerable personalization, allowing you to grant any character to three skills.There is also a good encouragement to constantly fight monsters, because every fight gives you a chance to get a rarer and more powerful version of the monster skill.This may be a difference between the disease state, which requires a fulfillment or overcoming of 6 to K10 to land – or only 4.
The charm has some disadvantages.Random meetings can appear too often, which means that the exploration of larger maps becomes troublesome.Although the fights are motivated by a chance for better skills, the same card cannot be doubled (even if they are different rarities of the same card).There is also an additional wrinkle that everyone in the battle can be affected by only one disease state at once.It works in your favor;For example, you can’t be poisoned if you already have a debuff to attack.On the other hand, if you paralyzed the enemy, you can’t debut him further.Music can also be repetitive;Although it fits perfectly with the adventure with roles, the wrapping is far from the best work.
DLC for this game is very widespread, and all this is quite attractive for such a simple game.There are alternative tables, BGM and even faces of cards with pixel graphics for cast.But it would be nice to have more options unlocked in the game.
All to sum up, The Voice of the Cards: Beasts of Burden is a fascinating little game.This is an effective, low -cost concept with a solid performance, with a lot of love put in by the creators who had a great time, playing with this concept.The fact that there are three items in this series is exciting;Because game technology is constantly developing, it is nice to see an attempt to rely on the simplicity of roles.Sometimes a good narrator and one cube …